Hey guys well i made a cool puzzle/challenge where the screen fills up with lava then drains, when it's up you have to be standing on a little island of rock, when it's down you run to the next one. Well the way i did this was with HEAPS of events, (like 300) but i realised that it would almost definitely lag on a slower computer, making that challenge nigh impossible. I was wondering if there were any way i could make an event occur if the player touched normal ground, but then several seconds later when the lava was down again you could run across it.
Thanks in advance ^^
EDIT: Also, a second problem, well i was wondering if there was any way to make an event trigger when it collides with the player. I tried using player touch trigger but it doesn't work if the player doesn't move when they touch =p. Any help?
Thanks in advance ^^
EDIT: Also, a second problem, well i was wondering if there was any way to make an event trigger when it collides with the player. I tried using player touch trigger but it doesn't work if the player doesn't move when they touch =p. Any help?