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Clest - W.I.P. Heavily Shaded

i cant really see anything tha resembles heavy shading but maybe thats just my scratched cornia (my right eye sees everythign in blurrs right now so i'ts dificult to say anything about things that small)

as far as i can see it's a guy in a sweater and jeans. It's not awful but it's a little bland. Could you please post a blow-up, maybe 2x or 4x? That'll help allot.
 
Mascarpone":xdlp7ybi said:
i cant really see anything tha resembles heavy shading but maybe thats just my scratched cornia (my right eye sees everythign in blurrs right now so i'ts dificult to say anything about things that small)

as far as i can see it's a guy in a sweater and jeans. It's not awful but it's a little bland. Could you please post a blow-up, maybe 2x or 4x? That'll help allot.
I meant heavily shaded compared to the way you sprite on Clest, they only use like 3 colours and thats it.
http://img247.imageshack.us/img247/4738/4xrj0.png[/img]
 
Okay, as one of the Generals of the Star Light...

Star Light (or Clest) usually uses 3 to 4 colors. And to shorten this soap opera, you should have used a darker color for the outline, especially for the pants. Anyway, good start! I'll try making my rendition of your sprite sometime.

And you're ready for being the next Star Light Private!
 
Actually I would just say that if you want to use more color tones for shading, make then contrast more, because on the small sprite it looks mostly the same thing as the basic style of the template (cause I myself have a though time raising contrast and only do so after finishing a sprite by editing the pallete ).

Still the sprite look nice, me likes the overall color choices and the hair =^.^=
 

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