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Chronicles of a Hero - With demo

Chronicles of a Hero

Hello everyone, I present you here with a project of mine, I can safely say the first -real- one. I messed around alot with RMXP doing small things and experiments, but finally I came up with something that in my opinion is worth posting and showing, although not great, it'll get better as I hopefully get feedback and advice.
Before I decided to post this I have done a fair share of progress, enough for a demo I'd say, as it will prove a better analysis for critique than screenshots.
And yes, all the non-pixel images referring to the heroes (including battlers) are models from World of Warcraft. I'm no battler artist and saw WoW as a way to get decent battlers.
I'm no sprite artist either but I tweaked and recoloured what I could using Gimp.
But enough chit chat.

News
July 27th, 2008
Posted the project and demo and went back to sleep.

The legend of the hero who saved the world was passed down for generations.
Through the years, the elders slowly forgot a crucial detail regarding the hero of the legend.
That he was not alone.
That without the help of others, he would not have succeeded and the world would be rendered in chaos like it was feared thousands of years ago.

We travel back in time, to once and for all know the truth behind the legend of the hero that vanquished the chaos.
This evil force, this entity lives in all our hearts. It is upon it we call all rage, frustration and anger.
Some tap upon it too much and cannot resist its corruption, and fall tainted by the twists of their own hearts.
This Chaos controlled the tainted ones, and made best friends turn on eachother. Mothers turn against their childs.
The kingdoms burned, bodies pilled up on the once green fields, now stained red by blood.
The Chaos had to be stopped before it spread outside the kingdom's walls.
But retaliation only made it stronger: it fed on the rage and might of soldiers.
When all hope seemed gone, one man in a forgotten town made a discovery. A discovery that would throw three adventurers together in the path towards fate and the making of their legend.

Rentarn
Hero of the Legend
Rentarn's past is a bad one indeed. His father died by the hands of a creature that apparently wanted to get to him.
He doesn't like to reveal this chapter of his life or to talk about it, but the continuous nightmares regarding his father's death forces Rentarn to dig up his past and find out his purpose for the future.
Rentarn trained as a holy knight and thus has access to holy oriented attacks and healing spells. He also wears the heaviest of armour and sports a shield, making him a suitable candidate to take the pounding.

Julliette
Cheeky Smirk
Julliette comes from the sea.
Raised in a pirate ship - and often in the middle of crossing swords - she developed a keen sixth sense that, adding to her woman's instinct, makes her almost impossible to backstab.
Though, she does not fully embrace the guile of a rogue. She doesn't want that, she only wants to look good and deadly.
Somewhat as an excuse for wearing dresses or fancy clothings, she went for the path of wizardry. She didn't learn from a royal master mage though, that is why her spells might fizzle or really hurt, depending on her mood and condition of her nails.

Ledgic
Shadow in search of Redemption
Even though Rentarn has a dark, shattered past, Ledgic can be even more mysterious in regard to his own. Many rumours circle around him, that maybe he's a quiet and powerful wizard. Or a hooded warrior, that is bound to one day save them from the Chaos. The less optimist mouth that he was once consumed by Chaos and is now looking for victims. Whatever you may think of him, the way he dresses, walks and approaches doesn't make you want to stay and find out.


Two small scripts from sandgolem.
Inital legend-telling song is from the Original Sound Track Naruto CD - Sadness and Sorrow (Not a fan of Naruto, but like the song.)
And that's all I remember using for now.

Demo
Epilogue - Start of Chapter 1
This demo includes the epilogue of the game, the tutorial at the beginning and is playable to the first town in the first Chapter.
I'd really appreciate any feedback and/or pointing out any bugs of mistakes you might find. I believe I can work the project to be alot better with your help.
Download link:
http://www.mediafire.com/?hr2jvnyctvx
 
If these years have thought me anything.
Spelling error. May want to fix.


The general storyline is actually better than I expected! The red in the character's hair looks a bit argh to me though. Also get rid of the WoW images! The look like crap!

Anyway some issues I noticed:
The pink text in the message window is extremely hard to read.
The lack of audio in the beginning is plain annoying!
The fountain in the middle of halgart or where-ever looks odd for positioning. Try adding an additional corner near the base for the water auto-tile.

The genaral mapping isn't that bad. I found the bridges over the small water auto-tile to be a unique concept. Though it appears you can't go any further in the game than this.

It looks promising and is better than the title lead me to believe. Though a new more attractive title-screen may go in well for a more appealing view. :thumb:
 

Thank you for viewing

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