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Charset Selection Box

Well, I am working on a module which involves some macabre scenes.
I couldn't find any good blood charset, so I decided to make one.
I encountered a very nasty problem:

The selection box is too small, so only 1/4th of my sprite would be shown if used...

I am talking about that little selection box which appears when choosing a sprite for a event.

Is there some way to bypass or eliminate this bothersome little piece of annoyance? :mad:

Thanks in advance! :smile:
 
wouldn't that be 1/16th?

All character sets get chopped up into 16 bits. If you eliminated that "bothersome little piece of annoyance" then your other animated characters wouldn't work right.

Just make your image 16 times bigger. (4x wider, 4x taller)

Or, you could add the blood image to your tileset, and select (Tileset) when choosing the graphic for the event.

Be Well
 

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