MarioSuperStar
Member
Is there a way to make a character be above all other characters
in a map but to not be above all tiles with priorities greater than
0? The event has to have the name of "Air Enemy"
Don't bother saying to me to use the "Always on Top" function,
because it makes the character be above tiles which priorities are greater
than 0.
If someone could give me a viable solution I would be grateful.
in a map but to not be above all tiles with priorities greater than
0? The event has to have the name of "Air Enemy"
Don't bother saying to me to use the "Always on Top" function,
because it makes the character be above tiles which priorities are greater
than 0.
If someone could give me a viable solution I would be grateful.