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Changing volume of current playing BGM

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I want to change the current map's BGS's volume when a random battle occurs. Linkin T talked about this (BGM's - similar) in this Closed thread: http://www.rmxp.org/forums/showthread.php?t=4556

In Scene_Map, I have:
Audio.bgs_play($game_system.playing_bgs, 0, 100),
But it cannot change the "RPG::AudioFile into String"

Is there a way to change it to a format that it can play?
 
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