In Scene_Map, I've got my window that I created. It all works fine at the moment, but I want to be able to change the opacity of the window with event commands (Using the "Script..." command) at random points. How would I go about doing this?
I've tried Scene_Map.skillz_window.opacity = 0, but it failed immensly.
Thanks.
I've tried Scene_Map.skillz_window.opacity = 0, but it failed immensly.
Thanks.