Okay, I don't know if this goes in script questions or not, but I was wondering if there was a script or some other way of changing the default size of the grid for maps. At default, they're 32x32? I think that's it. Anyway, I want to know if there's a way to shrink or expand those, like for example, if I wanted to use a pokemon tileset, which run smaller than 32x32 grids, or if I wanted to use a larger tileset for half-kaizers. That sort of thing.
If there is not, could somebody suggest an alternative for me. I just don't want to make a large tileset, but then cause my characters to run across the map very slowly because they're still running on a 32x32 size grid.
Thanks in advance!
If there is not, could somebody suggest an alternative for me. I just don't want to make a large tileset, but then cause my characters to run across the map very slowly because they're still running on a 32x32 size grid.
Thanks in advance!