Now, I have never seen a game that uses this yet, but I'm curious to know if there IS anything out there.
I know it's possible to have angled maps, but what I want to know is, is it possible to change the angle of movement, so that when a player hits a button, they do not move straight, but rather, changed on a 45 degree angle.
It might be hard to understand, so take a look at this screenshot for an example:
Basically, I want to know if I can use a script or whatever so that the game registers that an arrow is hit, they don't move in typical angles. For example, using this screenshot, hitting "UP" would move the character towards the wall with the windows and tables.
I know we have 8 directional movement scripts, but I don't quite want that. If anyone knows what I'm talking about and can help, I'd appreciate it.
I know it's possible to have angled maps, but what I want to know is, is it possible to change the angle of movement, so that when a player hits a button, they do not move straight, but rather, changed on a 45 degree angle.
It might be hard to understand, so take a look at this screenshot for an example:
Basically, I want to know if I can use a script or whatever so that the game registers that an arrow is hit, they don't move in typical angles. For example, using this screenshot, hitting "UP" would move the character towards the wall with the windows and tables.
I know we have 8 directional movement scripts, but I don't quite want that. If anyone knows what I'm talking about and can help, I'd appreciate it.