bluelink91
Member
In games such as Castlevania, when you equip different armors, your characters graphic does not change. What I would like to do is have that graphic change (the sprite, not the battler). In the script, Case selection could select the id of the each actor, and then, based on the armor's id, make the actor's graphic something like "(actor graphic name)(armor name)". Hopefully this is not a new script by itself and only requires a simple modification of a previous script.