Yeah, I decided not to put this in the script request section, because I'm looking for help, not an entire script.
What I'm having trouble with, is editing the default battle system.
I'm looking forward to being able to doing something like this:
if Input.trigger?(Input::1)
Audio.bgm_play("Audio/BGM/065-Other01", 85, 100)
end
if Input.trigger?(Input::2)
Audio.bgm_play("Audio/BGM/066-Other02", 85, 100)
end
-Note that I'm planning on going from 1-0 on the keyboard, meaning 10 different songs.
That goes in Scene_Battle 1 where it says something like:
loop do
Graphics.update
Input.update
update
if $scene != self
break
end
end
Or something like that.
Only problem is, I get this error when I put in numbers on the (Input: section.
Are numbers not allowed there?
That's not the only problem either; I'm not sure whether or not I need to put the "Music Changer" part under the "loop do".
Help would be appreciated.
What I'm having trouble with, is editing the default battle system.
I'm looking forward to being able to doing something like this:
if Input.trigger?(Input::1)
Audio.bgm_play("Audio/BGM/065-Other01", 85, 100)
end
if Input.trigger?(Input::2)
Audio.bgm_play("Audio/BGM/066-Other02", 85, 100)
end
-Note that I'm planning on going from 1-0 on the keyboard, meaning 10 different songs.
That goes in Scene_Battle 1 where it says something like:
loop do
Graphics.update
Input.update
update
if $scene != self
break
end
end
Or something like that.
Only problem is, I get this error when I put in numbers on the (Input: section.
Are numbers not allowed there?
That's not the only problem either; I'm not sure whether or not I need to put the "Music Changer" part under the "loop do".
Help would be appreciated.