Hello! I know this is a bit of a long shot, but I'm going to ask anyway and see if someone would be really kind to me.
Not too long ago I posted a thread on this site regarding a problem with my game. The thread can be found at http://www.rmxp.org/forums/index.php?topic=58491.0
In brief, the problem was that I was using a mouse script and every time the mouse entered a message and choice window, the game crashed. I eventually worked out that it was the SDK (needed for mouse script) conflicting with ccoa's UMS, which can be found at http://www.rpgrevolution.com/forums/?showtopic=7692
Although I can continue with my game without the UMS (the mouse is necessary), it's going to be much harder to do.
I was just wondering if it's possible to make the UMS 1.8 compatible with SDK 1.5 and, if it is, whether someone would be willing to do it for me (I'm rubbish at scripting)?
Thanks for taking the time to read this. I know it's a big ask, but if I don't ask I'll never get.
Not too long ago I posted a thread on this site regarding a problem with my game. The thread can be found at http://www.rmxp.org/forums/index.php?topic=58491.0
In brief, the problem was that I was using a mouse script and every time the mouse entered a message and choice window, the game crashed. I eventually worked out that it was the SDK (needed for mouse script) conflicting with ccoa's UMS, which can be found at http://www.rpgrevolution.com/forums/?showtopic=7692
Although I can continue with my game without the UMS (the mouse is necessary), it's going to be much harder to do.
I was just wondering if it's possible to make the UMS 1.8 compatible with SDK 1.5 and, if it is, whether someone would be willing to do it for me (I'm rubbish at scripting)?
Thanks for taking the time to read this. I know it's a big ask, but if I don't ask I'll never get.