A friend a few days ago gave me a script created by Ccoa (not sure what its called. It has EU on the folder name though) that has a very simple side view battle system and decided to implement something similar into her more advanced side view battle system. What I have so far works well with one or two problems and can't figure out how Ccoa's code stops this from happening.
See when my character goes into battle they make one initial normal attack beffore I can input commands for multiple attacks. This attack doesn't effect the stamina which determines how many attacks a character makes. Thus its just like if my character had made a normal strike along with my multipple strikes
Does anyone understand Ccoa's EU Battlesystem code well enough to tell me how this is fixed in hers?
Edit: Ohh also this isn't as big right now but I need to know at what point in Ccoa's side view script where I could set it so I can input the commands for the attacks before anyone attacks. Right now the monsters can randomly attack before I get to start input for each attack and when I input the chars do each attack seperatly. I want them all to happen when it comes to there turn
Edit 2: I decided to make a small video to help articulate my problem since I have a hard time in writing.
http://img.photobucket.com/albums/v143/ssDko/th_battlesystemscrewup-1.jpg[/IMG]
As you can see 4 attacks happen. I only want 3. The first one has to go as its from the battle systems old code that I can't find. The other 3 are my codded multiple attacks.
See when my character goes into battle they make one initial normal attack beffore I can input commands for multiple attacks. This attack doesn't effect the stamina which determines how many attacks a character makes. Thus its just like if my character had made a normal strike along with my multipple strikes
Does anyone understand Ccoa's EU Battlesystem code well enough to tell me how this is fixed in hers?
Edit: Ohh also this isn't as big right now but I need to know at what point in Ccoa's side view script where I could set it so I can input the commands for the attacks before anyone attacks. Right now the monsters can randomly attack before I get to start input for each attack and when I input the chars do each attack seperatly. I want them all to happen when it comes to there turn
Edit 2: I decided to make a small video to help articulate my problem since I have a hard time in writing.
http://img.photobucket.com/albums/v143/ssDko/th_battlesystemscrewup-1.jpg[/IMG]
As you can see 4 attacks happen. I only want 3. The first one has to go as its from the battle systems old code that I can't find. The other 3 are my codded multiple attacks.