AngelGuardian
Member
Doesn't call script work if u use them in a Common Event?? I tested doing a code in a Regulnar even in RMXP that looked like this:
@menu_sprite = Sprite.new
@menu_sprite.bitmap = \
RPG::Cache.picture("Item - (001)")
@menu_sprite.x = 265
@menu_sprite.y = 96
@menu_sprite1 = Sprite.new
@menu_sprite1.bitmap = \
RPG::Cache.picture("Item - (002)")
@menu_sprite1.x = 265
@menu_sprite1.y = 121
etc
and it works fine in a regular event.. tho when I put it in a common Event the pictures vanish after a few secounds :S Anyon know the reason for this or maybe even an solution for me?
@menu_sprite = Sprite.new
@menu_sprite.bitmap = \
RPG::Cache.picture("Item - (001)")
@menu_sprite.x = 265
@menu_sprite.y = 96
@menu_sprite1 = Sprite.new
@menu_sprite1.bitmap = \
RPG::Cache.picture("Item - (002)")
@menu_sprite1.x = 265
@menu_sprite1.y = 121
etc
and it works fine in a regular event.. tho when I put it in a common Event the pictures vanish after a few secounds :S Anyon know the reason for this or maybe even an solution for me?