This is kind of an experiment in a technique I read about. A while ago I found that someone had made units for Civilization II by taking photos of miniatures and pixelating them. I thought I'd give it a go myself, but found it's actually not that easy by far. I used the original image as a starting point (with each section reduced to up to six colours) and re-drew over that, using both the low-colour and photographic images as heavy guides. And then edged each part using the same technique used for Pokemon sprites. I'm also doing it in parts so I can try and include as many of the model's upgrades as possible if I get that far.
I'm curious as to whether this method is considered an acceptable form of sprite art, since a large amount of the work has been done for me by using the photo. On an artistic side, is the palette too limited for the larger areas? And I'm also not really sure about the quality of the edging, again perhaps due to the palette. Any other comments would also be appreciated.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
EDIT 10/12: Added some details to the back and started working on the leg.
![tyranidspriteqw2.png](http://img155.imageshack.us/img155/6505/tyranidspriteqw2.png)
I'm curious as to whether this method is considered an acceptable form of sprite art, since a large amount of the work has been done for me by using the photo. On an artistic side, is the palette too limited for the larger areas? And I'm also not really sure about the quality of the edging, again perhaps due to the palette. Any other comments would also be appreciated.
EDIT 10/12: Added some details to the back and started working on the leg.