Game concept:
You must cross several trap filled rooms to reach the "byte", a mysterious entity which is protected by an evil force.
In order to succeed you must trust your instincts and planning skills since you have limited power and the foes are many.
Features:
- User skills: You can dash and deflect projectiles!
- Dynamic A.I: Enemies shoot, bounce, explode and interact with certain objects. Some have rest & attack behaviours.
- One mini-quest per room.
- Epic trance BGM.
- 3 difficulty settings.
- Varied enemies.
- Final boss!
- Over 25 rooms.
Video:
http://www.youtube.com/watch?v=EADnt45C-bI
Download:
http://www.2shared.com/file/InQS5mPn/Byte.html (Size: 19.9 MB)
Hints:
- Some enemies are affected by spikes or lava.
- Some enemies are affected by their own (or other) projectiles.
- Every 1000 points you get a freebie (an extra star or life).
- You can destroy certain walls.
- You don't have to rush (unless you want a perfect highscore or there is a race mini-quest).
- In hard difficulty you don't lose as many points as in easy or normal mode.
Known bugs:
- Weird room transition (room 23 to 19).
- ¿BGM2 doesn't loop?
Final comment:
It's a short and simple game, i enjoyed making and polishing every bit of it and i hope you enjoy playing it too ^^
You must cross several trap filled rooms to reach the "byte", a mysterious entity which is protected by an evil force.
In order to succeed you must trust your instincts and planning skills since you have limited power and the foes are many.
Features:
- User skills: You can dash and deflect projectiles!
- Dynamic A.I: Enemies shoot, bounce, explode and interact with certain objects. Some have rest & attack behaviours.
- One mini-quest per room.
- Epic trance BGM.
- 3 difficulty settings.
- Varied enemies.
- Final boss!
- Over 25 rooms.
Video:
http://www.youtube.com/watch?v=EADnt45C-bI
Download:
http://www.2shared.com/file/InQS5mPn/Byte.html (Size: 19.9 MB)
Hints:
- Some enemies are affected by spikes or lava.
- Some enemies are affected by their own (or other) projectiles.
- Every 1000 points you get a freebie (an extra star or life).
- You can destroy certain walls.
- You don't have to rush (unless you want a perfect highscore or there is a race mini-quest).
- In hard difficulty you don't lose as many points as in easy or normal mode.
Known bugs:
- Weird room transition (room 23 to 19).
- ¿BGM2 doesn't loop?
Final comment:
It's a short and simple game, i enjoyed making and polishing every bit of it and i hope you enjoy playing it too ^^