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Bypass f***ing autoshadows in TileA5

A while back, when I was using RPG Maker VX, I finally couldn't take it any more--autoshadows! They always appeared at the wrong places (e.g. halfway along stairways)... so I came up with a way to, for the most part, bypass this. Click this link to be redirected to a TileE with room to spare, plus all TileA5 tiles that let shadows appear on themselves.

TileE

Use sparingly, and please don't bother posting anything on this thread, as it is not even close to being about to attempt to try to get even remotely close to necessary, and it is so far away it would take a million lifetimes to become even extremely far away, which is closer than where it started.

In other words, pretend this thread is locked.
 

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