Nearly Infinite
Member
I just started poking around Blizzard's Dynamic Day and Night System, and it looks pretty awesome.
Blizzard's DDNS
Has anyone else used this? Have you encountered any problems? Have any tips?
Are there other better DNS's out there? I really like Blizzard's and will probably use it.
Also, on a slight tangent, I'm planning on implementing Torches in my game. Specifically, that "Dark Interiors" would default to much darker, unless you use a Torch (lighting it up to the current Dark Interior tint), which would burn out after so many frames (going back to the much darker setting). Would I be right in assuming the easiest way to do this is to make Torches in the Item tab of the database, and have them call a Common Event on use (which I'd have to script myself)?
Blizzard's DDNS
Has anyone else used this? Have you encountered any problems? Have any tips?
Are there other better DNS's out there? I really like Blizzard's and will probably use it.
Also, on a slight tangent, I'm planning on implementing Torches in my game. Specifically, that "Dark Interiors" would default to much darker, unless you use a Torch (lighting it up to the current Dark Interior tint), which would burn out after so many frames (going back to the much darker setting). Would I be right in assuming the easiest way to do this is to make Torches in the Item tab of the database, and have them call a Common Event on use (which I'd have to script myself)?