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Bio-Mod

Tdata

Sponsor

Okay, I'm not even sure i'm doing this right, b ut i am stuck as to what to do from this point. I would like some help. Thank You.

Code:
=begin
=================================
    Bio-Mod Scene
    Tdata
    Version 0.0.1
    
    Aim:
      To create a script that will allow me to add Bio-Mods
      to a character in the party
      
    Bio-Mods:
      Augmentation to the character by attaching items to the body.  
      I plan to have it work like the multi-equip scripts.
      It will use the armor database so i can augment the character's stats.
    
=================================
=end

class Bio_Mod
  #--------------------------------------------------------------------------
  # Public Instance Variables
  #--------------------------------------------------------------------------
  attr_reader   :actors 
  attr_accessor :mod
  #--------------------------------------------------------------------------
  # Object Initialization
  #--------------------------------------------------------------------------
  def initalize
    @actors = []
    @mods = []
    mod_slots = 6
    mod_names = [Head, Left_Arm, Right_Arm, Left_Leg, Right_Leg, Torso]      
  end
  def start_game
   for a in 0...$game_party.actor.size
    self.add_mod(a, 0)
   end
  end
  #-----------------------------------------------------------------------------
  # Synatx:
  #         actor_id |  Id number of the actor
  #         mod_id   |  Id number of the mod
  #-----------------------------------------------------------------------------
  def add_mod(actor_id, mod_id)
  end
  def remove_mod(actor_id, mod_id)
  end
end
 

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