Final Griever
Member
Hey there :smile:
I need a script.
Description:
The RPG Maker uses a system that lets the BGMs start again after a battle or another change of BGM.
The problem is: The good/best part of many BGMs begins later (after a minute or so), so that you will never hear it when there are too many battles.
In many games like Final Fantasy you can see that e.g. the world map music continues after heading into a village (and leaving) or after a battle etc.
I hope you know what I mean.
Thanks in advance,
Final Griever
PS: I need a RGSS Script, not RGSS2.
I need a script.
Description:
The RPG Maker uses a system that lets the BGMs start again after a battle or another change of BGM.
The problem is: The good/best part of many BGMs begins later (after a minute or so), so that you will never hear it when there are too many battles.
In many games like Final Fantasy you can see that e.g. the world map music continues after heading into a village (and leaving) or after a battle etc.
I hope you know what I mean.
Thanks in advance,
Final Griever
PS: I need a RGSS Script, not RGSS2.