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Best Way To Upload Completed Games?

Ok, did a cursory search of the forums and didn't find my answer. (also guessing this is the best section to put this under)

I've got a few completed games and I want to upload them for critique and the enjoyment of others, what's the best way to do this? I'm not going to pay and I don't want it to get deleted if it's inactive for more than a few weeks. Any options for me?
 

mawk

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http://bb.ohsk.net is a good multipurpose uploader. it should accept your projects as long as they're in .zip or .rar files; it won't take straight .exes, but that shouldn't be too huge a problem.

we also have an upload field right next to the postbox, which will upload to bb.hbgames.tk. I haven't used it that much myself, but it should work about the same as ohsk.
 
I can heavily suggest getting an acount on box.net - it's forever (at least it didn't delete my files from a few years back), doesn't change you with anything, keeps track of the number of downloads and all, and lets you sort your files in a designated file system. You can - which should be particularily interesting for project hosting - replace a file with another, keeping the URL the same and therefore allowing you to keep the URLs in different locations unchanged while just changing the file.
A downside might be that you can't upload larger than 25MB, which is generally enough with smart project management, however for some reason I've never seen anyone but me and a handful being able to do it for large projects... so, I guess you're left with the method of splitting your files in that case still. That isn't too awesome (even packing them in a single file isn't), however because of the following stuff, it's not that bothersome:
Box.net doesn't have a daily download limit, nor does it make random people wait 60 seconds or whatever, or not allow downloads for a certain period of time afterwards. I'm pretty sure that applies for the methods mentioned by Alan as well, but it's still mentionable, as all of the shady filehosters like Rapidshare or Hotfile do that kind of stuff... and therefore are a no-go anyways.

The other, probably better way would be to find someone that hosts your game on his webspace, which you can accomplish for free if you'Re lucky finding someone. Then of course, try to get as sure as possible that it won't go down in the next few days :p
 
As far as I know, uploading is one of the filehosters having that 60 second wait upon download, and a delay between downloading files... not too bothersome normally, but I think if you loose one person by them not happy to wait, or they downloaded something already a minute ago, you lost. I sure admit that 25MB is kinda nazi, but yet, the overall box.net services are far superior to anything else I've seen...
 
I would have to suggest Dropbox, not just for uploading your finished game, but keeping backup copies of your game-in-progress. The only limitation to Dropbox is the initial account size of 2GB, but that can easily be expanded to up to 8GB without paying a cent. There's no file size limit if you're using the desktop/mobile client, which is just a folder on your computer, but there is one if using the website's uploader.
 

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