Rayne Aven
Member
A shocking and insightful journey into the mind of a murderer...
Indie Game Challenge 2011 Unprofessional Entry (details)
Story
A brutal murder has been committed in broad daylight. The sole suspect was brought into custody, but he has not uttered a single word since. As an experienced psychological explorer, you are hired to enter the criminal's mind and find the truth.
Gameplay
Belle is an atmospheric puzzle/adventure game. The suspect's mind is home to a number of strangely familiar and unfamiliar places, each with their own rules. It is the player's job to learn these rules and solve unique puzzles, essentially "figuring out" the suspect's mind. Through doing this, the player gains access to deeper areas and more intimate knowledge.
Each puzzle has its own mechanics and rules. The only mainstay between them is that arrow keys move your character in the four cardinal directions and the Confirm button (Enter, Spacebar, or C) interacts with things.
Screenshots
Notes
- Belle contains about 2-3 hours of content, depending on how good you are at puzzles.
The puzzles in Belle range from pretty easy to formidably difficult, and most are in the latter category. If you get stuck on puzzles (and I'm almost positive you will), don't give up! We hope you'll really feel good about solving them once you've done so. If you're really stuck, there's a hint option in the menu.
We want your feedback. We really do! However, we developed this game with a deadline in mind, and that deadline has passed, so we probably won't actually be "remastering" it for a while. Believe me, we'd love to remake this game with completely custom assets, thousands of hours of playtesting results, boatloads of polish, and our own engine, (or even just touched up mapping) but as it stands, that's simply not feasible.
You will need the RPG Maker XP RTP to play Belle.
If you can, play Belle with a friend. We've found through playtesting that, even if the other player isn't in direct control, it's loads more fun working puzzles out with two or more people, and you tend to get through it more quickly.
Download! (MediaFire)
Credits
Enterbrain - Graphics, Sound, some music
Nathan Chmielinski - Design, Story, some art
Richard "Rayne Aven" Gebbia - Scripts, Story, some music
Grace Chmielinski - Cutscene Art
Ben Chmielinski - Pixel Art
False - Some music