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Battlestatus Layout Redesign

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Just got your PM. You say for the RTAB system. Since the RTAB system overrides the default and SDK scripts (the battlesystem, some parts of Game Actor & Battler & such...) But what you're asking for may not be that hard at all. Just moving the 'Command' window to a static position, and preventing the readjustment/recentering of the individual windows.

From all appearances, you are only going to have three battlers at a time. Again... even easier, since no resizing of the windows is needed.
 
Yup. The command window I can move myself since I am using a ring command script. It's just the positioning of the status windows is confusing. There are like 3 different 'status' window classes, so I don't know which to modify.
 
MasterMind;223977 said:
Yup. The command window I can move myself since I am using a ring command script. It's just the positioning of the status windows is confusing. There are like 3 different 'status' window classes, so I don't know which to modify.
Okay... wait... you're using Momomo's Ring Command window in the RTAB system (which DOES work mind you ;) ) so you won't be using the traditional Actor Command Window?

Can I assume then that the ring command menu will be 'fixed' into the spot for the command window in your diagram (magenta) ? Also, the remaining spots... the opacity of the battlestatus itself. You want it fully transparent? Semi translucent? Borders/no borders? Borders around the spot FOR the ring menu?
Inquiring minds must know.

Or have values editable so the battlestatus window can change in-game?
Harder
 
DerVVulfman;223980 said:
Okay... wait... you're using Momomo's Ring Command window in the RTAB system (which DOES work mind you ;) ) so you won't be using the traditional Actor Command Window?

Can I assume then that the ring command menu will be 'fixed' into the spot for the command window in your diagram (magenta) ? Also, the remaining spots... the opacity of the battlestatus itself. You want it fully transparent? Semi translucent? Borders/no borders? Borders around the spot FOR the ring menu?
Inquiring minds must know.

Or have values editable so the battlestatus window can change in-game?
Harder

I'm using Fomar's script, edited to work with RTAB. I made it compatible myself. 8-) And yes, the window reserved for the ring menu. Here's what I have so far:

http://i14.photobucket.com/albums/a319/ ... 823/BS.png[/IMG]

I can easily move that ring menu down, as well as the image behind it. See how the image becomes stretched? I'd like the opacity set to 255, so I can use the default battlebacks without stretching them, thus losing image quality. I can do everything else by myself. I just need to windows down there without screwing up the status windows. And just for clarification,

It just shouldn't display those windows at all.

what I mean by that, is that it should just show an empty window. Maybe even the text "No Member". I don't mind, just as long as it covers the bottom part of the screen there. Sorry if I'm being a pain. Thanks for taking the time though.
 
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