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Battles in a Trailer

Anyone who can answer this question for me probably knows how to make a trailer in RMXP. My question is, how would you get a battle into this trailer without it needing to be controlled by the player. I've tried creating specifically built battles that say "Force Action" Wait... "Force Action" Wait... and then "Abort Battle" but it doesn't seem to work.

Another thing is, and this is for all you scripters out there, how do I make sure the music doesn't change when I go into a battle. If I switch it to nothing, no music plays, if I switch it to the same music playing, it starts the track over again, which is frustrating.

If someone could get back to me here I'd really appriciate it.

-Petros
 
Usually people record sections of their game and put them together as trailers rather than making it, you know. But if you want a battle in which the player has no interaction anyway, you'll either need a script or a bunch of pictures that you can show.

As for the battle BGM, you'll also need a script. Try searching in the Submitted Scripts Section.
 

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