Murasame assassin
Member
Only the most advanced scripters can probably do this. XD
Anyway I need a battle system that is compatible with netplay+
that has technqies set up like this by using tags in the attack decription and make the tags hide themselves.
for example.
[circle]: This will make it hit around you
[x5]: Makes it capable of hitting 5(variable) on the x axis.
[y5]: Makes it capable of hitting 5(variable) on the y axis.
[cross]: When apllied ot the above the rnage will not spread out but instead go in a plus sign.
[s5]: Set speed of execution such as 5 for instant(variable)
[r5]: Set the range of the attack in this case 5 squares away.
I wonder if anyone can pull this off.
Anyway I need a battle system that is compatible with netplay+
that has technqies set up like this by using tags in the attack decription and make the tags hide themselves.
for example.
[circle]: This will make it hit around you
[x5]: Makes it capable of hitting 5(variable) on the x axis.
[y5]: Makes it capable of hitting 5(variable) on the y axis.
[cross]: When apllied ot the above the rnage will not spread out but instead go in a plus sign.
[s5]: Set speed of execution such as 5 for instant(variable)
[r5]: Set the range of the attack in this case 5 squares away.
I wonder if anyone can pull this off.