Hey first time posting anything on this msg board(at least that i know of...).
I'm know pretty much the basics to scripting. And rather quick learner. Just was wondering if someone could help me out with modifying the battle system. Or possibly give me a hand in creating a completly new battle system from scratch. And I will put your name in credits either way.
Pretty much all I have done so far is just change the battler images from the large pictures of the characters to a cropped image of the character shit to the left facing one taking a step so it looks like they are ready for action instead of just standing still. And I started to do the same thing for the Enemies just facing to the right.
Next I wanna start editing the battle system. When the battle starts. You get the option at the top of the screen saying "Fight" or "Escape." Pretty much I wanna get ride of that completly. And instead of having all the characters sharing the same window at the bottom. I want to have them in each of their own windows. Please Note that I am only using Three characters per party. When it becomes one of the players turn to choose an action I want the command window to open up just slight overlapping the top of their own window and offsetted to the right abit more. The "Escape" command that i was wanting to remove at the beginning of the fight i want to be added to the bottom of the command window. And yes this will be turned based. But the way that player turns will be set by is their level of agility. However has the highest agility has their turn first. Hope this is making any sense. But pretty much this is all i can think of wanting so far..
If Anyone can help me out it would be greatly appreciated just can you please make good and clear notes of what does what. Please and Thank you :D
I'm know pretty much the basics to scripting. And rather quick learner. Just was wondering if someone could help me out with modifying the battle system. Or possibly give me a hand in creating a completly new battle system from scratch. And I will put your name in credits either way.
Pretty much all I have done so far is just change the battler images from the large pictures of the characters to a cropped image of the character shit to the left facing one taking a step so it looks like they are ready for action instead of just standing still. And I started to do the same thing for the Enemies just facing to the right.
Next I wanna start editing the battle system. When the battle starts. You get the option at the top of the screen saying "Fight" or "Escape." Pretty much I wanna get ride of that completly. And instead of having all the characters sharing the same window at the bottom. I want to have them in each of their own windows. Please Note that I am only using Three characters per party. When it becomes one of the players turn to choose an action I want the command window to open up just slight overlapping the top of their own window and offsetted to the right abit more. The "Escape" command that i was wanting to remove at the beginning of the fight i want to be added to the bottom of the command window. And yes this will be turned based. But the way that player turns will be set by is their level of agility. However has the highest agility has their turn first. Hope this is making any sense. But pretty much this is all i can think of wanting so far..
If Anyone can help me out it would be greatly appreciated just can you please make good and clear notes of what does what. Please and Thank you :D