Kleptomaniac
Member
I tried searching the forums but I wasn't able to find anything about this after the first 7 or 8 pages of browsing.. so I apologize if this has already been answered before.
What I'm trying to do is run a Battle Event in a Random Battle for when the Party dies. Normally, when the party dies, you instantly go to the Gameover screen. Basically, I want there to be some text and pictures before the gameover screen comes up.
I tried setting the conditions to:
CONDITION: Actor's HP 0% or Below
SPAN: Battle (Tried Moment and Turn too)
Unfortunately, once dead, it instantly goes to the gameover screen.
I know that if the battle is not random, but rather an event on the map, this can be done by Ending the battle upon KO and then running the final event before bringing up a gameover, but I'm trying to do it for Random Troop battles too.
Am I messing up somehow? Is this even possible? Or do I have to disable the Gameover script and bring it up manually to overcome this problem?
The purpose behind this (for those who are curious) is so that the player gets a unique death message for what kills him.
What I'm trying to do is run a Battle Event in a Random Battle for when the Party dies. Normally, when the party dies, you instantly go to the Gameover screen. Basically, I want there to be some text and pictures before the gameover screen comes up.
I tried setting the conditions to:
CONDITION: Actor's HP 0% or Below
SPAN: Battle (Tried Moment and Turn too)
Unfortunately, once dead, it instantly goes to the gameover screen.
I know that if the battle is not random, but rather an event on the map, this can be done by Ending the battle upon KO and then running the final event before bringing up a gameover, but I'm trying to do it for Random Troop battles too.
Am I messing up somehow? Is this even possible? Or do I have to disable the Gameover script and bring it up manually to overcome this problem?
The purpose behind this (for those who are curious) is so that the player gets a unique death message for what kills him.