For XP:
This is a system I've had in my head for quiet a while and I really want it made.
It's supposed to be a battle-addon to the ATB Battle System by Trickster.
For !certain characters!, mages probably. When they select skill in battle, they get 5 random words,
they can choose to combine words and cast spells according to the words, if possible.
Like:
So they would select words then choose, Cast!, then they would check if the character has a spell by those words and be able to cast it. If not the message: "Miscast!" appears and the words are lost.
Words that are used or have been lost will be replaced by new random words next turn.
Longer words are more powerfull and have less chance of occuring.
Spells that use 3 words are more powerfull then spells that use 2 etc.
No sp will be used, as that might comlplicate things so all spells will cost 0 sp in my game.
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My suggestion is making the words into elements and make the script check if the elements of the skill matches the word elements. But I'm not a scrpiter so I don't know if that would even work ;?
This is a system I've had in my head for quiet a while and I really want it made.
It's supposed to be a battle-addon to the ATB Battle System by Trickster.
For !certain characters!, mages probably. When they select skill in battle, they get 5 random words,
they can choose to combine words and cast spells according to the words, if possible.
Like:
http://img116.imageshack.us/img116/6748/mockedselectvw5.png[/img]
So they would select words then choose, Cast!, then they would check if the character has a spell by those words and be able to cast it. If not the message: "Miscast!" appears and the words are lost.
Words that are used or have been lost will be replaced by new random words next turn.
Longer words are more powerfull and have less chance of occuring.
Spells that use 3 words are more powerfull then spells that use 2 etc.
No sp will be used, as that might comlplicate things so all spells will cost 0 sp in my game.
-------
My suggestion is making the words into elements and make the script check if the elements of the skill matches the word elements. But I'm not a scrpiter so I don't know if that would even work ;?