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Balance

Balance



I've been writing this storyline for about 3 months, and know I really want to make it a game, and my real goal, is to release it commercially, for that I need a good team, and of course, I'll work hard, this project is the most important thing in my life right now, so, I will not give up on it.

For many years humans have adored all the gods present in the world. All the gods ever wanted was to create a balanced world, a world where everyone is happy. But such a balance is not something that can last forever when dealing with humans.

Unfortunately, most humans think and act differently, and after a long enough time, these differences can only grow more distinct. It wasn't long before there were many people willing to serve their own desires without any thought to how it affected others. There were even a few who desired to use others just to use them. With people like this in the world, the balance began to unravel. As much as the Gods wanted to, they couldn't stop it from happening.

The Gods got sick of humankind's foolishness, and stopped trying to fix their problems. What they decided was that they would grant man their power to rule the world to their own desires. But not just anyone, the Gods would pick two persons they felt was worthy of such a task, and then the chosen ones could battle against each other with the power of the Gods for the right to became The Prophet and rule for 10 years.

The current Prophet is acting against humankind since he won the Battle, no one knows why, many people died and many countries were destroyed so far, people are afraid of their future and day after day they grow yet more hopeless, some try to fight against him, but he is way too powerfull.

The world has changed badly since he became The Prophet, however, his time to rule is about to expire, and a tiny light of hope shines once more in the heart of people, but, will the world be able to sustain itself untill the new Prophet take his place?

The Prophet
Was once a skilled fighter that aimed to gain the Gift, and fight to become The Prophet, he achieved his goal, but something happened to him during The Gathering that made him change drastically, however, no one knows what.

Vell
A young and skilled swordsman that lives in the small farm village of Idia, his parents died in a attack of The Prophet, he now seeks revenge, only revenge, he do not care about the future of the world, or about who's going to be the next Prophet, what he want is to destroy the one that killed his parents, even if it costs his own life.

Gan
A young man that lives in the City of Yuta, as a Slave, he is tired of his condition, and seeks to be chosen as the Gifted to fight and become The Prophet, to make justice at his way, making the ones that claims to be Nobles pay.

Original Battle System - On hold.
Original Menu System - On hold.
Original Level Up System - On hold.
Original Abilities System - On hold.
Original Message System - Being scripted.

More to come...

So far...

Delmaschio
Director/Storywriter/Events Designer.

Viskar
Spriter/Mapper/Eventer

Roman Candle
Scripter

Dylan Kenny
Databaser

Kraft
Artist

Hyprogriff
Writer

Equizer
Musician/Sound Designer

Manjatate
Character/Monster Designer

Badmonur
Artist

 
Thank you.
Yes, it's 3D running.

Yes, there are features, a lot of original systems.
I'll post information about them as soon as they become solid, by now, some of them are just possibilities, right now I have the Battle System being scripted by Chaosg1.

But remember everyone, this is in a very early production, I need a complete team to give it a full start.
 

Kraft

Sponsor

3D?
Are you useing RMXP? (yes, I posted this question in your recruitment forum as well)
How would that work...
 
Yes, it's 3D running.

My artist's words:

"3D just means instead of 16 animations, I'd have 32, and the maps would have shadows, etc, etc. Easy for a good mapper."

"Because my maps will be 3D they can be loaded by RPG Maker, but they can not be 'added' with events in RMXP. I will need to code the events straight into it."

I hope that explains.
Thank you for your interest.
 
"3D just means instead of 16 animations, I'd have 32, and the maps would have shadows, etc, etc. Easy for a good mapper."

Not always actually. 3D for me is having volume, or the camera can be revolved a certain object at all axes, x,y,z.
 

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