Count_Strangle;138417 said:Just a quick question. Is it possible for games made with RMXP to autosave? If it is, does anyone know how to do it?
class Scene_Map
Autosave_Frame_Count = 200
Autosave_File_Index = 3
alias seph_autosave_scnmap_update update
def update
if Graphics.frame_count % Autosave_Frame_Count == 0
save = Scene_Save.new
save.on_decision(Scene_File.new.make_filename(Autosave_File_Index))
save = nil
end
end
end
class Scene_Map
Autosave_Frame_Count = 200
Autosave_File_Index = 3
alias seph_autosave_scnmap_update update
def update
seph_autosave_scnmap_update
if Graphics.frame_count % Autosave_Frame_Count == 0
save = Scene_Save.new
save.on_decision(Scene_File.new.make_filename(Autosave_File_Index))
save = nil
end
end
end