Hey guys,
It's been a while since I actually sat down and did any work on Atziluth, I must admit. I've had to take a short break just to get things in my real life sorted out, but now that those are some-what settled I've sat down and done a little design work in my limited spare time. I just wanted to put this quick draft up and get some constructive criticism from you guys.
http://img45.imageshack.us/img45/1640/inventorywipac9.th.jpg[/IMG]
This is my concept for an inventory system. I have a 40-slot inventory space, split between 3 categories. So 40 item, 40 weapon and 40 equipment/tool slots.
Once these are full you'll have to make space by either dropping or putting into storage some of your items and things like that. The icons for all 40 slots in each category are shown on the left and then a picture and description of the currently highlighted item are shown on the right, when an item is selected then the options to Use/Equip, Drop or Sort an item are displayed... There'll also be options to transfer items between players on this screen too. With a second 40 slot array appearing on the right for the player to transfer to...
Anyway, must go meet the missus in town now, Ciao.