Krazy_Meerkat
Member
I've been messing with neo mode 7 (by MGC), I allowed control of the camera rotation/angle with wsad, added 8-way movement and changed the plane of movement to match the camera position (eg. if you press up, you will walk fowards in the direction the camera is pointed).
This creates a fairly believable "Pseudo-3d" effect, but I wanted to take it one step further by displaying vertical sprites along an x/y axis as well as vertically (so that you can create seemless fences/houses). I'd also like to make flat tiles appear at a certain height (different height levels on the map)..
If anyone is willing to help or offer advice, please do so.. Mode7 is a mostly dead script I know, but I don't know why nobody has used it in this way yet.. I can't find support for mode7 anywhere else
I can upload the original neo mode 7 demo which I'm using if need be, or get the link..
Thanks for your time
This creates a fairly believable "Pseudo-3d" effect, but I wanted to take it one step further by displaying vertical sprites along an x/y axis as well as vertically (so that you can create seemless fences/houses). I'd also like to make flat tiles appear at a certain height (different height levels on the map)..
If anyone is willing to help or offer advice, please do so.. Mode7 is a mostly dead script I know, but I don't know why nobody has used it in this way yet.. I can't find support for mode7 anywhere else
I can upload the original neo mode 7 demo which I'm using if need be, or get the link..
Thanks for your time