We use C++ with SDL, we DID use Flash but that was just to get us into the programming mind-set.Amy Pond":3k3rnz4p said:Round about this time last year if I remember correctly I was doing Game Maker at University. Wondering if anybody is currently at that stage right now?
Heh, I believe that would because you underestimate the importance of design :PXilef":12ewav4r said:We use C++ with SDL, we DID use Flash but that was just to get us into the programming mind-set.Amy Pond":12ewav4r said:Round about this time last year if I remember correctly I was doing Game Maker at University. Wondering if anybody is currently at that stage right now?
We have to learn Java as a second language, but we don't make games with it.
I'd be very worried if I was asked to use game maker at university level.
Orite I'm on a games programming course specifically, don't really cover design, architecture or development.Amy Pond":eu9chb8p said:Yeah the module we used GM in was "Game Architecture, Design and Development". GM was just used to get us used to the concept of using an engine/editor and whatnot, and to design games and make them from that. We moved on to Unreal 3 and then finally this year onto C++ in Visual Studio for our games.
Where do you go to uni?Amy Pond":2fv7084b said:Mine's also specifically programming. It's weird how little programming we actually did in year one. Year two is mostly programming though.
Year one -
Game Archy, design and dev
C for beginners
Photoshop and flash (pointless and unrelated to game making)
Computer systems and networks
Year two -
C++ for games programmers
Modeling and AI (another C++ module)
Database design and imp
3D modelling and graphics (maya, and various programmin languages)