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Any way of making a bird "wrap around?"

Jirin

Member

Well, if it isn't clear by the title, I mean having a bird fly across the screen, disappear when it reaches the edge of the map, and continue flying from the other side.
 
could you loop a move event command? i.e. Move it so many squares, set graphic to none, move it backwards to the original spot and set graphic back? It'd seem like its going around, but I'm sure there might be something simpler.
 

Jirin

Member

kiearaphoenix":2psurzx6 said:
could you loop a move event command? i.e. Move it so many squares, set graphic to none, move it backwards to the original spot and set graphic back? It'd seem like its going around, but I'm sure there might be something simpler.

That actually works quite well. I added in Change Speed '6' to get it back to the beginning faster as well. Thanks.
 
Actually, KP, that works quite well. I use that method all the time.

Of course, if you could also use a parallel process event, and in it, set the move route, wait, change the location of the event, and then loop.

That sounds like it'd work.
 

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