I don't know the right syntax for near's pathfinding script. I want to make an event which tells some other event where to go.
# Event Script Call :: self.event.find_path(x,y)
I know it's this, but just cannot get to work. I tried the following call script.
self.004.find_path(49,54)
004 is the ID of the event I want to make move.
I also tried this:
self.event[004].find_path(49,54)
But there's no good.
I know it's an easy thing to do, but...
I suck at RGSS codes.
Or is it possible to move an other event with this?
Like...
'A' says to 'B' go to xy!
# Event Script Call :: self.event.find_path(x,y)
I know it's this, but just cannot get to work. I tried the following call script.
self.004.find_path(49,54)
004 is the ID of the event I want to make move.
I also tried this:
self.event[004].find_path(49,54)
But there's no good.
I know it's an easy thing to do, but...
I suck at RGSS codes.
Or is it possible to move an other event with this?
Like...
'A' says to 'B' go to xy!