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Another movement issue that I can't fix.

On a map where I have an event set on autorun for a cutscene, I can walk one walls I shouldn't be able to (they are impassable on the map) and its only on certain parts of the map. (Behind the door to the next room, and other exits) and this is the only map this is occurring on.

The weird thing is, when I changed the layers not became transparent on any layer (like there is a copy of everything on every layer... which I know for a fact... is not true)

This one is quite the pain... any help would be greatly appreciated.
 

Tindy

Sponsor

You most likely used the wrong clear tile to erase with. The only one that's ok to use is the very topmost left one - otherwise, you risk stuff like this happening.
 

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