Resource Dragon
Member
You may be wondering who I am. I've been known across the interwebs by an array of various aliases;
1. Resource Dragon <- current RM forum name
2. Prelude Dikter <- old RM Forum name (also second account on RMVX.net)
3. Prelusion the Dictator <- Don't ask
4. Digital Hijinks <- My studio name
5. Digihiji <- My studio alias
6. Acornian <- Resident acorn
7. Acornagun <- Leader of the acornians
8. PikaGames <- REALLY old RM forum name
9. pik-a-games <- first RM forum name
10. Sarge <- third account on RMVX.net...
11. kikigreydragon <- Xbox Live
12. pikachured <- Runescape, various other stuff
13. Few others I won't tell you.
The next few paragraphs might make me seem nutso, but prepare yourself;
I have been around for a good long time, and seen many things. I started out as a 12 year old kid on rmvx.net.(12, not 13. Ha) and promptly found I knew how to do terrible mockups of spritesheets. They were TERRIBLE. Even so, I opened up a shop accepting requests. I got a few hits, and my skill at pixel art might have improved a mundane amount. I hit about 25 posts, and promptly got myself banned, after posting, in the same .zip folder;
1. A keygen for VX and XP.
2. a cracked version of some music software I don't remember the name of.
3. A simple tool for decrypting vx/xp game files
4. Couple actually legal tools.
Disaster struck. I know, I was a stupid little kid, who told a lie, and posted cracks, keygens, and other stuffs. Sure, it killed me.
Then, Prelude Dikter came to me. He made it to around 100 posts, then got banned for spamming. (Don't remember the details.) At that point, I was fed up with vx.net. A few days later, I found Rpg Revolution. I told myself, "I need to start anew, get a grip. Show the world who I am." I can safely say, from that day almost three years ago, I committed myself to the forum, setting up shops, creating logo's, doing the people's work. I eventually became a moderator, and over the years, helped the forum out as much as I could. My pixel art increased drastically, and started playing in graphic design. But, after all this, Rpg Maker started to bore me. Yea, I could use RM to hack together some games, but I wanted to learn how games are really made. I started to learn Ruby, and posted up some scripts for RM. That kept me busy for awhile, but I just got bored again. I still didn't feel any sort of accomplishment, even though I was contributing to you guys. Even though I was coding the inner workings for RM, it still wasn't my game. Thus, I did some research, and tried various program languages, such as (Ruby, obviously) HTML, CSS, VB, C, C#, Python, and a few others. C# is the one that stood out to me the most, though, and is what I use currently. I learned everything I could, and jumped from simply saying "Hello world!" on the console to full fledged stand alone 2D games within the span of two weeks. I eventually learned how to create game editors. Even though working in C#, I had to code everything myself, I felt I could actually tell myself it was mine, that I was the one who programmed it, not someone else.
I currently am working on a First Person Shooter, and am fluent in many programs such as GIMP, Photoshop, and Blender.
Even though I am alone in this project, this is what I have after two weeks of development. Models, Textures, Shaders, Coding,
and animations were all made/created/modeled these last two weeks. (Excluding the pistol) Don't believe me? The frame rate in the video may not be great, and the quality isn't perfect, but the game runs and looks it.
Your Youtube tags don't like me, click here for FPS Project Video.
I may not be the most perfect forumer out there, but I hope your community will accept me for who I am.
Thanks.
EDIT: Nice paragraph formatting, eh?
1. Resource Dragon <- current RM forum name
2. Prelude Dikter <- old RM Forum name (also second account on RMVX.net)
3. Prelusion the Dictator <- Don't ask
4. Digital Hijinks <- My studio name
5. Digihiji <- My studio alias
6. Acornian <- Resident acorn
7. Acornagun <- Leader of the acornians
8. PikaGames <- REALLY old RM forum name
9. pik-a-games <- first RM forum name
10. Sarge <- third account on RMVX.net...
11. kikigreydragon <- Xbox Live
12. pikachured <- Runescape, various other stuff
13. Few others I won't tell you.
The next few paragraphs might make me seem nutso, but prepare yourself;
I have been around for a good long time, and seen many things. I started out as a 12 year old kid on rmvx.net.(12, not 13. Ha) and promptly found I knew how to do terrible mockups of spritesheets. They were TERRIBLE. Even so, I opened up a shop accepting requests. I got a few hits, and my skill at pixel art might have improved a mundane amount. I hit about 25 posts, and promptly got myself banned, after posting, in the same .zip folder;
1. A keygen for VX and XP.
2. a cracked version of some music software I don't remember the name of.
3. A simple tool for decrypting vx/xp game files
4. Couple actually legal tools.
Disaster struck. I know, I was a stupid little kid, who told a lie, and posted cracks, keygens, and other stuffs. Sure, it killed me.
Then, Prelude Dikter came to me. He made it to around 100 posts, then got banned for spamming. (Don't remember the details.) At that point, I was fed up with vx.net. A few days later, I found Rpg Revolution. I told myself, "I need to start anew, get a grip. Show the world who I am." I can safely say, from that day almost three years ago, I committed myself to the forum, setting up shops, creating logo's, doing the people's work. I eventually became a moderator, and over the years, helped the forum out as much as I could. My pixel art increased drastically, and started playing in graphic design. But, after all this, Rpg Maker started to bore me. Yea, I could use RM to hack together some games, but I wanted to learn how games are really made. I started to learn Ruby, and posted up some scripts for RM. That kept me busy for awhile, but I just got bored again. I still didn't feel any sort of accomplishment, even though I was contributing to you guys. Even though I was coding the inner workings for RM, it still wasn't my game. Thus, I did some research, and tried various program languages, such as (Ruby, obviously) HTML, CSS, VB, C, C#, Python, and a few others. C# is the one that stood out to me the most, though, and is what I use currently. I learned everything I could, and jumped from simply saying "Hello world!" on the console to full fledged stand alone 2D games within the span of two weeks. I eventually learned how to create game editors. Even though working in C#, I had to code everything myself, I felt I could actually tell myself it was mine, that I was the one who programmed it, not someone else.
I currently am working on a First Person Shooter, and am fluent in many programs such as GIMP, Photoshop, and Blender.
Even though I am alone in this project, this is what I have after two weeks of development. Models, Textures, Shaders, Coding,
and animations were all made/created/modeled these last two weeks. (Excluding the pistol) Don't believe me? The frame rate in the video may not be great, and the quality isn't perfect, but the game runs and looks it.
Your Youtube tags don't like me, click here for FPS Project Video.
I may not be the most perfect forumer out there, but I hope your community will accept me for who I am.
Thanks.
EDIT: Nice paragraph formatting, eh?