Okay, here's what I need:
- A way to replace the "target icon" with an animation. I need it to loop and overlap other animations (i.e. status effects).
- A way to add an animation when an enemy/hero dies in battle.
- And a way to make status fx animations consecutively loop instead of simply focusing on priority. (ex; Anim A > Anim B > Anim C > back to A)
- A way to replace the "target icon" with an animation. I need it to loop and overlap other animations (i.e. status effects).
- A way to add an animation when an enemy/hero dies in battle.
- And a way to make status fx animations consecutively loop instead of simply focusing on priority. (ex; Anim A > Anim B > Anim C > back to A)