rodascesar1
Member
so I was wondering if it was possible for someone to make me a script for a type of battle system thing...
basically what I want to do is like if an enemy can spit fire.. (I would make it so a fire animation plays) and if the player or any other event where to touch the fire than a switch would turn on and cause the damage to the ones who touched it... I would like it to work on any event that touches it.. like a conditional branch or something similar.. anyways... I dont know how hard this is to make or if its even possible.. and I tried to look for one myself but I had no idea on how to describe it... anyways.. thanks to anyone who helps out..
basically what I want to do is like if an enemy can spit fire.. (I would make it so a fire animation plays) and if the player or any other event where to touch the fire than a switch would turn on and cause the damage to the ones who touched it... I would like it to work on any event that touches it.. like a conditional branch or something similar.. anyways... I dont know how hard this is to make or if its even possible.. and I tried to look for one myself but I had no idea on how to describe it... anyways.. thanks to anyone who helps out..