I thought I'd approach with a sort of different question for Animated Battlers enhanced, it doesn't make sense for Arshes to slice some monster then turn around and run back to his starting position does it?
I was wondering how to stop the hero from running back to his original position? And letting him just stay where he stopped? sort of like some of the Rpg Cbs out today. This might also fix that annoying Gulliame attacking bug........
NOTE:I need it compatible with Formar's Action Cost CBS, How do I go about this?
Thanks in advance -G-man:thumb:
I was wondering how to stop the hero from running back to his original position? And letting him just stay where he stopped? sort of like some of the Rpg Cbs out today. This might also fix that annoying Gulliame attacking bug........
NOTE:I need it compatible with Formar's Action Cost CBS, How do I go about this?
Thanks in advance -G-man:thumb: