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I was wondering if anyone could help me with this problem:
You know when you call up the option for players to input their name? How, in future conversation, do you get the players inputed name to appear in dialogs?
No, i think its the KEYBOARD CONTROLLED INPUT NAME by Bluescope... Not the AMS... (or, its the INPUT TEXT EVENT COMMAND by Wachunga..)
I havent tried the script by Bluescope yet so please post the script...
(i think the script will store the name into a variable so that when you make a show text command, type in the variable for the name...)
Atlas, I think he just means "How do I put the a hero's name in a message when after I change it?".
Nailer, use \N[id] in your messages, where id is the actor's id in the database. Remember! Do not add any leading zeros! (7, not 007)