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Ahh,,,

sytes

Member

First of all sorry for my strange english ':|

Okey
error
http://img339.imageshack.us/img339/3693/errorar9.png

line code :

def initialize
@ranged = []
@display = Sprite_Display.new
abs_spriteset_map_initialize
for ally in $game_allies.values
if ally.map_id != $game_map.map_id
ally.transparent = true
else
ally.transparent = false
end
sprite = Sprite_Character.new(@viewport1,ally)
@character_sprites.push(sprite)
end
end
 

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