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Age of Darkness

This is a game I have been developing ever since I started with the RPG Maker Series which has gone through many different concepts and stopped and started. But now I have got the motivation and ideas to develop this into completion. So without further ado:

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PROLOGUE
In the forgotten past, a battle of the gods raged throughout the heavens.
The goddess of light, Serenyl. And the god of darkness, Chaos.
Their everlasting battle ceased after an entire lifetime. Chaos, was defeated.
Using angelic light, Serenyl sealed Chaos' spirit in a cursed weapon, the Scythe of Chaos...

A 1000 years later and war ravages the land once more. But not between gods, between mortal men. The two great nations, Ceteria and Ythylias are locked in a great conflict. In an attempt to obtain victory Ceteria sends two of its greatest warriors to locate the accursed weapon of the dark god...

STORY
Age of Darkness is the tale of a young boy, Leon, who recently becomes a Knight of Ceteria, one of four Great Nations. He is given many quests from the king and learns many truths and secrets of Ceteria's dark history.
Along with his many friends and companions he meets in his new found life he slowly unravels an ancient conspiracy that can bring about the end of the world.

Leon and his companions realise that they must put an end to this apocalypse which is likely to occur.

CHARACTERS
Leon Burrows:
Age:17
Class: Knight
Weapon: Sword
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'I wanna be a hero! Not just sit around and do errands!

The main hero of Age of Darkness. Leon is an ambitious and courageous young man. He is a citizen of Ceteria and a knight-in-training. His only dream is to become a hero.

Zack Burrows:
Age:25
Class: Vanguard
Weapon: Katana
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'I pity you! You care not for others, but just for your own pathetic skin!'

A calm, quiet man and older brother of Leon. He is a powerful warrior and part of the elite Ceterian Vanguard. He abhors fighting and only wishes to use his powerful sword to protect others.

Mordaki Kurts:
Age: 22
Class: Dark Mage
Weapon: Rod
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'Why do you act like such an unintellectual amoeba?!'

Mordaki is a protégé. His advanced Dark Wizardry allowed him to graduate from Wizard's Academy at the young age of 16. Since then he became the King of Ceteria's very own right hand mage. His intelligence is without doubt beyond average and is irritated by people acting idiotic around him.

Crystal Luccia:
Age: 17
Class: Essentress
Weapon: Staff
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'I can't do this on my own...'

Crystal is a spirited young girl who always has a comforting smile on her face. She has the power to call Essence, powerful spirits who fight for their master. She is what is known as an Essentress, the last of her kind.

Raymond 'Sarj' Sargrand:
Age: 29
Class: Mechanic
Weapon: Hammer
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'If it's broken.. I can fix it.'

An easily confused man who has a burning live for cigars and his immense weapon, his hammer. He appears rough around the edges, but is kind-hearted. One thing he hates the most is being called anything other than his nickname, Sarj!

Kira Fey:
Age: 23
Class: Rogue
Weapon: Dual Knives
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'As long as I get to keep the treasure, I'm in!'

A self confessed 'treasure hunter' with a short temper. Kira likes anything that sparkles in her eyes and will do anything to take it. She appears cute and timid, but in reality she is hard to trust.

Zias Kinheart
Age: Unknown
Class: Rune Knight
Weapon: Great Sword
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'I'll do it in a minute!'

Zias is a mysterious man who fought in the Great War. He carries around a large, golden blade, the length of his body. Surprisingly he is an incredibly lazy man who is likely to take a nap any chance he gets.

SCREENSHOTS
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He's having a nightmare!!

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Leon needs a calender doesn't he...

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Browsing the menu.

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Dark Mages are self centered don't ya think...

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A battle!

A REQUEST FROM ME
To all you spriters out there...

I'm in need of someone to help with the animated battlers. I have so far completed two sheets myself, but help on the others would be greatly appreciated.

COMPLETED:
Main Characters:
Leon

Sub-Characters:
Seth

STARTED:
Main Characters:
Zack

Sub-Characters:
Keith

TEMPLATE:
The battlers follow this template:
Template

Any help would be greatly appreciated and would surely speed up progress.

SUPPORT
Please support Age of Darkness.
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Copy and paste this code and remove the *

[*url=http://www.arpgmaker.com/threads/66950][*IMG] http://i29.tinypic.com/r1gznc.png [*/IMG][*/url]
 
Very nice game you got goin' here. Before I get into my thoughts on this, I noticed in your fourth screenshot that it says "Us DarkMages" when it should say "We DarkMages."

Okay, so as I was reading the story, most of it sounded really cliche. Ancient war goes on, Light wins and seals the darkness's spirit and a large amount of years later there's a world with "Nations" that do stuff. I'm not saying being cliche is bad, because my game that I posted here is pretty cliche, but it's okay if you add a good amount of concepts that aren't cliche, like back stories and stuff. The mapping I'd say is decent and I really like how you made the map appear in the background of your battle, looks awesome! (The map doesn't though, it looks awful. It's not the worst I've seen though.) The characters all sound interesting, which is a plus, and they might distract me from the cliche storyline (that's a big "might" though). So yeah, keep it up.
 
First, I thought this was a spin-off of Age of Empires. Oh wait its made in RMXP, how stupid of me.

Then I see the word "Darkness"... I think 15679713248 games have used that...

And then...
Age of Darkness is the tale of a young boy, Leon, who recently becomes a Knight of Ceteria, one of four Great Nations. He is given many quests from the king and learns many truths and secrets of Ceteria's dark history.
Along with his many friends and companions he meets in his new found life he slowly unravels an ancient conspiracy that can bring about the end of the world.

Leon and his companions realise that they must put an end to this apocalypse which is likely to occur.

It seems like the horrors are coming. :shock:
Leon Burrows:
Age:17
Class: Knight
Weapon: Sword

'I wanna be a hero! Not just sit around and do errands!

The main hero of Age of Darkness. Leon is an ambitious and courageous young man. He is a citizen of Ceteria and a knight-in-training. His only dream is to become a hero.

Ok, while I'm bolding everything, I'm indicating that its cliche, and by cliche I mean its been used by thousands of games.

So lets continue shall we?

So erm, gameplay and screenshots wise, things are alright. Mapping is ok...

I can't really comment much, you aren't giving us much information here...

EDIT: Oh and like McSephiroth said, its NOT that bad. But some cliches are really not good plot devices.
 
Personally I like cliché..

But yeah, I admit there is a little too much cliché going on here. When I was develpoing the story I tried my hardest not to make it cliché but it just kept sliding towards that direction O.o

Oh and @MCsephiroth13 I never noticed that grammatical error thanks for noticing that. *goes and changes ASAP!!!*
 
Well, MOST of the people dosen't like cliche(Like me lol).
If you are trying to entertain the crowd, I say you don't do cliche.
If its personal, what can I say?
Its NOT that hard to avoid the cliche slide. Here's some tips that work for me:

When cliche idea goes in, bend it around. ( Like crystals to something else not so obvious)
Mix cliche ideas into one unique one.
Forget about other games and their storylines.
Randomly guess out things out of nowhere.
 

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