Kain Nobel
Member
Introduction
This is a kickass Debug script I wrote a long time ago, I don't think I ever submitted it I'm sorry for holding it back. Other than setting just Switches and Variables, you can set Local Switches and various other things. The only feature I haven't applied to it is map settings (because I'm too lazy right now), but I'll go ahead and set that up later maybe when I'm not busy.
Requirements
SDK 2.0 or higher
Aleworks ALibrary
RGSS.RTP
Screenshots
Script
http://www.mediafire.com/?sharekey=a721 ... b9a8902bda
Author's Notes
You don't have to credit me unless for some odd reason people can use the Debug menu in the actual release of your game :P
This is a kickass Debug script I wrote a long time ago, I don't think I ever submitted it I'm sorry for holding it back. Other than setting just Switches and Variables, you can set Local Switches and various other things. The only feature I haven't applied to it is map settings (because I'm too lazy right now), but I'll go ahead and set that up later maybe when I'm not busy.
Requirements
SDK 2.0 or higher
Aleworks ALibrary
RGSS.RTP
Screenshots
http://i224.photobucket.com/albums/dd288/Kain_Nobel/AdvDebugSyst.png[/img]
Script
http://www.mediafire.com/?sharekey=a721 ... b9a8902bda
Author's Notes
You don't have to credit me unless for some odd reason people can use the Debug menu in the actual release of your game :P