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Advanced Changing the Text Colours - Font Scripting Included

Now I'm confused... I'm not trying to change the default text color. I'm trying to add a new color value and when I tested it out in the game with \c[8], the text didn't appear in the color I wanted. It appeared as white.
 
You can add a color # 8, but you also need to edit Window_Message, line 104
Code:
#          if color >= 0 and color <= 7
          if color >= 0 and color <= 8

Or, since the method "text_color" is safe (will always return a color),
meaning it will return 'normal_color' if it doesn't find your # in the case statement,
you could delete Window_Message lines 104 & 106, the 'if' & 'end' statements,
then add as many colors as you want to text_color.

Be Well
 

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