militantmilo
Member
Hey guys, how's it going?
I'd like to request a script which allows the adding of special enemies to Troops which can neither interact nor with them be interacted. It would also require that the game ignores these non-interactive enemies when assessing whether a battle is finished (if it didn't, obviosly a battle would go on infinitely).
My main motive in asking for this is, with such a script combined with ccoa's CBS (or any CBS involving animation), it would be possible to add animated props to battles. That'd be kinda cool, wouldn't it? Or is it a stupid idea?
Anyway, hopefully I made myself understandable.
And to any scripters reading this, please consider it (if it's possible). Thanks alot.
I'd like to request a script which allows the adding of special enemies to Troops which can neither interact nor with them be interacted. It would also require that the game ignores these non-interactive enemies when assessing whether a battle is finished (if it didn't, obviosly a battle would go on infinitely).
My main motive in asking for this is, with such a script combined with ccoa's CBS (or any CBS involving animation), it would be possible to add animated props to battles. That'd be kinda cool, wouldn't it? Or is it a stupid idea?
Anyway, hopefully I made myself understandable.
And to any scripters reading this, please consider it (if it's possible). Thanks alot.