Broken Shadow
Member
I tend to water down my requests with useless jabber... so this time, I'll skip ahead to the meat.
But, I WILL say this before I continue:
As you may see in my sig, I'm freely offering my services as a musician to pretty much anyone. BUT! To whomever can help - If you have any musical needs, I'll whole-heartedly divert myself into your request, and put all others on hold. This means not just FruityLoops and my personal collection of electronic instruments, but full-on studio recordings! Death metal jams, hip-hop grooves, power metal licks, or acoustic ballads... hell, I'll even write, compose, perform, and sing the theme song in your RPG. Whatever style, whatever genre [well, whatever I can muster, anyways XD ]. Or, I can do as many midis as you need. [though they do frustrate me to no end] Either way, I'll guarantee commission-quality work.
BUT ANYWAYS!
Here's what I'm trying to find [mock-ups at bottom of post]:
What I want to do is add grid-based movement, and targeting range. Let's say Gloria's fighting a couple ghosts [fig 1]. Her turn's come, but there's no way in hell she's gonna hit 'em from ALL the way over there [fig 2]. So she selects the 'Move' command, and teleports/walks/dances a few spaces to the left [fig 3]. Now that she's close enough to one of 'em, she can target him with the attack [fig 4].
I guess the hardest part after this would be setting up enemy AI to do the same. Probably would be a 3-card AI system. The enemy could either be 1 - Aggressive [charges and attacks the nearest player], 2 - A Chicken [avoids the nearest player and uses long-range attacks], or 3 - Solitary [stands pretty still, only moves when neccessary for attacks].
I have to stress this part: I am NOT requesting a tactics-style battle system. I know that there are a couple out there, and I do not doubt that they indeed rule. What I'm looking for is kind of an 'add-on' if you will. Something to spice up the traditional turn-based RPG recipe.
Phew. That was a mouthful.
[FIGURES]
[fig 1]
http://img181.imageshack.us/img181/2272/gridbasejd4.png[/IMG]
[fig 2]
http://img246.imageshack.us/img246/1271 ... ailvp6.png[/IMG]
[fig 3]
http://img340.imageshack.us/img340/6213/gridmovetf2.png[/IMG]
[fig 4]
http://img102.imageshack.us/img102/7115 ... eedgp6.png[/IMG]
On one more side note, I'd like to apologize for the total and complete lame-ness of these mock-ups. I'm a TERRIBLE artist. XD
But, I WILL say this before I continue:
As you may see in my sig, I'm freely offering my services as a musician to pretty much anyone. BUT! To whomever can help - If you have any musical needs, I'll whole-heartedly divert myself into your request, and put all others on hold. This means not just FruityLoops and my personal collection of electronic instruments, but full-on studio recordings! Death metal jams, hip-hop grooves, power metal licks, or acoustic ballads... hell, I'll even write, compose, perform, and sing the theme song in your RPG. Whatever style, whatever genre [well, whatever I can muster, anyways XD ]. Or, I can do as many midis as you need. [though they do frustrate me to no end] Either way, I'll guarantee commission-quality work.
BUT ANYWAYS!
Here's what I'm trying to find [mock-ups at bottom of post]:
What I want to do is add grid-based movement, and targeting range. Let's say Gloria's fighting a couple ghosts [fig 1]. Her turn's come, but there's no way in hell she's gonna hit 'em from ALL the way over there [fig 2]. So she selects the 'Move' command, and teleports/walks/dances a few spaces to the left [fig 3]. Now that she's close enough to one of 'em, she can target him with the attack [fig 4].
I guess the hardest part after this would be setting up enemy AI to do the same. Probably would be a 3-card AI system. The enemy could either be 1 - Aggressive [charges and attacks the nearest player], 2 - A Chicken [avoids the nearest player and uses long-range attacks], or 3 - Solitary [stands pretty still, only moves when neccessary for attacks].
I have to stress this part: I am NOT requesting a tactics-style battle system. I know that there are a couple out there, and I do not doubt that they indeed rule. What I'm looking for is kind of an 'add-on' if you will. Something to spice up the traditional turn-based RPG recipe.
Phew. That was a mouthful.
[FIGURES]
[fig 1]
http://img181.imageshack.us/img181/2272/gridbasejd4.png[/IMG]
[fig 2]
http://img246.imageshack.us/img246/1271 ... ailvp6.png[/IMG]
[fig 3]
http://img340.imageshack.us/img340/6213/gridmovetf2.png[/IMG]
[fig 4]
http://img102.imageshack.us/img102/7115 ... eedgp6.png[/IMG]
On one more side note, I'd like to apologize for the total and complete lame-ness of these mock-ups. I'm a TERRIBLE artist. XD