xmayflowerx
Member
Okay, so here's the mess I've gotten myself into now. In my latest game project, I would like my cutscenes to run so that your main player is accompanied by the other three members of the party. I don't need them to move or play the game or anything, I just need them to be controllable events for cutscene purposes that can be dismissed when the gameplay resumes, like any other NPC would be. Normally, you could set an event with a player graphic, and all would be fine and peachy, right?
Here's my problem. In this particular game, players are able to choose their party from a very wide array of characters, so there's absolutely no way of knowing who the other three members of the party are.
Is there anything - a programming trick, a script, whatever - that might be able to help me rig the events so that their graphics correspond to actors 2, 3, and 4 of the player's chosen party? I'm sorry if this has been asked before, but I've looked just about everywhere, not to mention tried a hundred of my own newbie concoctions that gave me no result whatsoever. If I could get any help at all on this problem, it's be very greatly appreciated. :biggrin:
Here's my problem. In this particular game, players are able to choose their party from a very wide array of characters, so there's absolutely no way of knowing who the other three members of the party are.
Is there anything - a programming trick, a script, whatever - that might be able to help me rig the events so that their graphics correspond to actors 2, 3, and 4 of the player's chosen party? I'm sorry if this has been asked before, but I've looked just about everywhere, not to mention tried a hundred of my own newbie concoctions that gave me no result whatsoever. If I could get any help at all on this problem, it's be very greatly appreciated. :biggrin: