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About CCOA battle system

I don't know if this is the correct foruml, so if i'm wrong i apologize. Anyway, i would like to ask some help about CCOA battle system.

The main question: It is possible to configure the monster with the same number of variable skills? In other words, can I have a differente skill animation for every skill of a monster? I've been trying to modifie the script, puting the same code of the heros into the monster, but is useless. I got too many erros.

Other question1: How do I change the width and height of battleback, that surpasses the limit? The problem is the bars of life and mana that keep showing in a black area down in battleback.

Other question2: It's possible to extend the size of an animation? The battle animation are squares of 210 (for width an height) pixels, so it is possible to resize it for be larger? In this way, it would be possible to put large monster in battle.

If you, CCOA or anyone who know a lot of this battle system, could answer these questions, i would be very very glad. Thank you.:D
 

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