This idea, althought it may seem hard, could be pulled off without scripting, just some good event coding, several angles of tilesets, and charactersets. Put you'd have to use several variables to memorize the player x,y positions. You'd also need to know how to map with isometric tiles in a 2D platform. It wouldn't be the exact emulation of RO, but it would do ... actually I won't get techincal, because I doubt you'll understand, if I have time I'll make a demo.